"I think unleash probably fits the playstyle better cuz of self casting hydrosphere and positioning well lets you build up seals at the same time vs spell echo. 30 Weapon Range: 120 Requires Level 36, 83 Int (15-19)% increased Spell Damage +2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Intensify Socketed. 2nd-5th (roughly, depending on cast speed) = full cost. Plus I personally hate the clunky feeling of spell echo. 30% additional Dot Multiplier. ). Unleash Support - stores charges which will cause more Raging Spirits to be created with each cast:. I'm no pro tho. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Minions from Supported Skills deal 0. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. Can now support skills with the Minion gem tag to affect casting them, but still cannot modify the skills of minions. Cooldown usually starts after first action of using skill known as cast time, but there could be exceptions. Supported Skills deal 0. Scale hit-based rather than the DoT aspect. I can confirm that spell dmg cluster jewels is one source and the notable to get is called Seal Mender (and really nice with Thaumophage) which is one of the more rarer mods/conbination to roll on that type of jewel but so worth getting if you want to be able to spam more unleashed linked skills and have some better ES leach/dmg while on full ES,. Greater Spell Echo causes supported spells to repeat twice after the initial cast with 30% more damage per Repeat and 50% increased Area of Effect per. If the target has a hex curse on it, it deals area of effect damage around the target. •. Below are all the new and changed Gems in Path of. It might actually be competitive with mines. It makes the skill from Garbage Tier to Slam levels of damage in combination with Hydrospehre. With shock nova, we can theoretically get a max of 75%. been playing this build since the league launch and as an experienced player I can say that without having a lot of currency this build sucks pretty bad, the survivability is an atrocity and doing maps is a struggle as the damage is nothing impressive either, new skills super sadgePath of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by. Press J to jump to the feed. 1% of the playerbase know (no lifer youtube build creators). PoEDB provides things come out each league, as well as items, uniques, skills and passives. So yes it is worth it to use unleash. Tempest shield is a lightning spell, with . Awakened Cast On Critical Strike Support. Unless crackling lance would be an exception, but that would be. However, whenever I'm low I'm not gaining any life. If you socket a spell along with both of these you can, at will, choose to break the normally mandatory spell echo repeat but you keep the more cast. For a spell with 0. 6th = 1 cost, 2 stacks. Pop Vaal RF. Now a lvl 20 Unleash gem adds 1 cast per 0. 2 comments. - Unleash support (Why? because your skill will cost a lot of mana, and if you're using spell echo, u will over spammed it, so unleash support is the best choice for 1-2 HIT KO on bosses - Voidbringer conjurer gloves (risky, but it's a huge DPS boost, make sure you can sustain your mana if using this)Cast Time: 0. Unleash works with it as well so the sphere casts the quick pulses 3 times when you cast/move it. Ball Lightning and Unleash support. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming. Archmage Arc - Spell Echo vs Unlesh? I wanted to finally play an archmage build on the latter half of flashback, I really like how unleash feels and plays, but the vast majority of. If you watch the video right around when they show the new crackling lance spell, you can see in the shortcut tab that it is supported by both spell echo (k) and intensify (T). Decided to make a use of it with a normal spell. When Spell Echo was released you used it because it made your mana costs lower. It works out to about 300% damage of a regular cast. Unlease is meant to allow players to have one brief burst of spell casting in between extended periods of defense oriented mobility or alternate. 2 comments. Greater Spell Echo causes supported spells to repeat twice after the initial cast with 30% more damage per Repeat and 50% increased Area of Effect per Repeat. Idk if there's anything else to it. One of these changes in the new support gem called "Unleash," which is briefly described about 2/3rds of the way down the Synthesis release page. Very prone to being stunned/interrupted on cast. You lose all Inspiration Charges after you spend a certain amount of mana. . Enemies can be hit. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Cast speed is a derived stat which is equal to 1. Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support. It is possible to stack several repeats e. The triggered spells can not be supported by spell echo or unleash, and will therefore not receive less spell damage from the support gem. Chain Support - Path of Exile Wiki. I can use Spell Echo/Unleash on Hydrosphere, another Orb skill. Blade VortexSpell, AoE, Duration, PhysicalLevel: (1-20)Cost: (6-16) ManaCast Time: 0. 5 casts per second (not utilizing Spell Echo) the Unleash setup have dealt 1. Also, keep in mind that with spell echo, either both casts crit, or none does (It's not clear from your wording). Each individual ball has its own internal cooldown for the ball lightning strikes. You have reached Highgate, an encampment occupied by the Maraketh. ninja and noticed many builds using spell echo or unleash . It does not appear to no after testing, keeps same frequency. I need to cast it faster, and there is no reason for Spell Echo to not work on it. 6. You can be caster Marauder, or melee Witch or whatever you want. N/A: N/A: 72: Spell Echo Support Spell Echo Support. 00%Effectiveness of Added Damage: 30%Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Angry roleplayer did a frost bolt ice nova build that uses unleash on his frost bolt. It will still be rough early on, so use unleash first, then swap to spell echo once you stack reasonably high cast speed as a caster. 00%Effectiveness of Added Damage: 25%Radius: 15Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0. 20 sec Critical Strike Chance: 5. 9(1 + 1. Right click to remove from a socket. PoEDB. The higher your base cast speed, the more effective spell echo is, and the shorter you will be locked in position, and guess what, we will have access to more cast speed on equipment, especially rings going forward. Essentially, you animate an identified weapon, and it. That restriction is shared between all balls fired on the same cast. Unlike Spell. Hypothermia is actual dps gain vs spell echo. Cannot modify the skills of minions. Queen's Demand can be supported by Spell Echo Support or Unleash Support, which will cause Queen's Demand to repeat, triggering both Flames of Judgement and Storm of Judgement. 6. Skill gem; Summon Phantasm Support Summon Phantasm Support Support, Minion Icon: G Level: (1-20) Cost & Reservation Multiplier: 120% Supports skills that can hit enemies, or create minions. I think it will depend on what order they trigger in, if the seals basically snapshot your first cast and duplicate it, that first cast WOULD have spell echo so they would all echo. During the skill preview video for Heist, Crackling Lance was seen gaining an Intensify stack for each cast during a Spell Echo; two total. But in a sense, that's part of the point. 6 Synthesis expansion is the changes to selfcasting. Willing to be corrected. If the boss left some life. I'm no pro tho. 20: Spell Echo Hydrosphere Build By Nancy G 2023-02-17 00:00:00 A senior gameplay programmer, Mark, described this build as "madness in the. The spell could do literally nothing and it does not matter. Meet Hydrosphere. Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. The Trick is to space the ball between you and the boss so that you dont hit the boss directly. This. Exsanguinate. Cast speed can be found throughout the game, on passive skills, equipment, skill gems, monster affixes, map affixes, and so on. 0 (15. 2 repeats = 0. This is our recommended Level 100 Passive Skill Tree. Spoiler. It would still make more sense to spam spell echo. 70 sec Requires Level 34 This spell consumes multiple cooldown uses to summon icy Statues in a ring. Awakened Spell Cascade Support Supports spell skills that apply an effect to an area around a targeted location. Playing Inq Arc. 60 sec Critical Strike Chance: 5. It must also be taken into consideration that empower grants minion base. EB won't increase the base cost, but if you can scale your cost beyond your maximum mana, EB will add ES to the maximum that could be spent on the spell, allowing for higher theoretical benefit from Archmage. But definitely feels like you're missing out on a bunch of damage from the first (most powerful) cast of firestorm ending early. Unleash allows you to cast 4 srs in 1 click, and 8 with the helm enchant if lucky. But Arc has always had really good clear speed. Spell Echo/Unleash for Fireball or SRS if you get 5 Links (You can swap added fire damage for Spell Echo on SRS) Flammability Flame Dash Determination Defiance Banner Skitterbots Purity of elements Stone Golem Minion Life herald of Purity (Grab these and and extra pair to put in weapon swap and level those while you're. 71) x (1-0. Dialla wants you to destroy the darkness in the. ago. 6. We're introducing a range of new skills and making a variety of changes to existing Skill and Support Gems in Path of Exile: Scourge. 0. yeah i tried that and it was horrible as hell. Check poe. Off meta combo - if you are running a Skeletons - Dark Pact build, Unleash instantly maxes your skeleton count and leaves you free to start setting up your Dark Pact. Idk about the video but literally mechanically speaking it says intensity per cast, and spell echo repeats are not casts. L4 in a +1 all gems is no contest. Can drop from Perandus Safes. 70 sec Requires Level 34 This spell consumes multiple cooldown uses to summon icy Statues in a ring. Spell echo, empower and multistrike are irreplaceable and cannot be taken out IMO. Basically, spell echo is meant to increase the amount of continous casts while unleash isfocused on short powerful bursts. You get twice as much for half the cost. I was sort of surprised to see I could not with Tornado. I feel like Unleash is better in almost every way on SRS, just Unleash is not much less effective SRS casts while it doesn't lock you as long as Spell Echo, it's also much better. Unlease is meant to allow players to have one brief burst of spell casting in between extended periods of defense oriented mobility or alternate. - Relatively expensive to finish. Right now, it's not even clear whether Void Sphere is a DoT spell or not. 5% increased Cold Damage Supported. It does not grant a bonus to your character, but to skills in sockets connected to it. Spell Echo Support Spell Echo Support Spell, SupportPersonally, I didn't like regular Spell Echo or Unleash so I used Faster Casting until I could afford Awakened Spell Echo, which felt just as good. You can also run the same skill gem twice with one unleash as a double 5L and have 2 separate seal counters. 3. You should try to get Phantasmal Crackling Lance if possible and Awakened Controlled Destruction/Spell Echo. Critical Strike Chance: 5. 5s base cast rate (like the Storm Call I wanted to do), Awakened spell echo casts 3. One of the most exciting new changes coming up in the 3. Basically, since it only affects shocked enemies in the AoE, it's arguable that it deals "point strike. Dmg multiplier buffed by 5% on 3 gems and 4% on one. If it's just spell echo (so no other sources of repeats like pledge of hands), normally the two hits each deal 100% damage, so 200% damage total. You'll definitely want to gem swap Spell Cascade, but Unleash isn't too bad for bosses honestly. Spell Echo Support Spell, Support. 65s for total 3. Build's PROS & CONS. So one Cast of Spark can damage an enemy once until rearmed. Divine IreLightning, Spell, AoE, Channelling, PhysicalLevel: (1-20)Cost: (3-5) ManaCast Time: 0. PoEDB. These skills were tested but could not give more than 1 charge per cast: Ball lightning, Blazing salvo, Firestorm, Ice spear, Frost. 71 seconds at 74% base damage. Wait until you see numbers. Quality no longer grants Supported Skills have 0-10% increased Cast Speed. I saw GGG added a new mod for Unleash, so I bought a helmet and crafted this. 7. Only Faster Casting and Spell Echo apply, and Spell Echo feels like garbage before you get your cast speed stacked up enough. 70 sec Critical Strike Chance: 5. Sometimes I get in a mood where I hate being still while casting that I just stop using. On hit, the spell removes the hex curse with the highest amount of doom from each target and deals more damage based on how much doom the curse had. But in a sense, that's part of the point. It would still make more sense to spam spell echo. Empower is a drop-only gem that doesn't have any effect at level one and can only reach level 3 through regular experience gain. Start with Holy Flame Totem and then switch to Armageddon Brand. Dialla is waiting for you on the Aqueduct. 13 hits a second per ball, 4 balls unleashed, add in helm enchant and scion add proj should be 156. Greater Spell Echo is a support granted by Pledge of Hands Pledge of Hands Judgement Staff Warstaff Physical Damage: 73-136 Critical Strike Chance: 6. Just change the 0. been playing this build since the league launch and as an experienced player I can say that without having a lot of currency this build sucks pretty bad, the survivability is an atrocity and doing maps is a struggle as the damage is nothing impressive either, new skills super sadge Spell Echo feels so much better to me, and in regards to damage I have yet to have any kind of issues in that department. The awakened version state that the final echo of supported skill do double damage. Greater Spell Echo Support. It also has a very high Mana Cost Multiplier. afaik a setup like Attack + CoC + Skill + Echo doesn't work. ninja. 5% increased Spell Damage This is a Support Gem. TrueDPS • Additional comment actions. It allows regular players to buy, sell, and trade PoE Currency with the use of real cash. Try it with unleash as well - it has a similar effect on mana cost: 1st cast = 1 cost, 4 stacks. 80 secCritical Strike Chance: Effectiveness of Added Damage: A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Cons: - Almost unplayable for SSF and hardcore due to the dependence on uniques. Cannot support Vaal skills, totem skills. Successful-Nose-2463 • 11 days ago. 7) seconds, to a maximum of (3–4) Seals. Awakened Spell Echo now grants Supported Skills deal 10% less Damage (previously 20% less), and Final Repeat of Supported Skills has 20% chance to deal Double Damage (previously 25%). However you should not use unleash with spell echo because there is a less DMG modifier on eco and the unleash CD is not reduced by cast speed. Damages enemies in an area, applying a debuff for a short duration. Now a lvl 20 Unleash gem adds 1 cast per 0. Aarniometsuri • 3 yr. 17. They are. 77) (1-0. The unleash hits occure before this als - so even with full loads many mobs survive the hit since there is only 1 shockwave. In such an instance, you will always have a single skill gem supported by 5 support gems. Herald of thunder had the mana leech initially but found i couldn't sustain mana on bosses with no ads. 74x damage. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. If the target has a hex curse on it, it deals area of effect damage around the target. It does not grant a bonus to your character, but to skills in sockets. 71 seconds at 74% base damage. Unleash is for sure the way to go on any skill that doesn't have some way to get effectiveness without frequent casting already. His setup can hit up to 4x6=24 times per cast. Only spells I've used with unleash are bv and bladefall. Equipping the Fleshcrafter lets. You can only have one Mark at a time. You get twice as much for half the cost. Unlike Spell Echo Support, it has no cast speed modifier. Ice Nova is a 0. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. 1-. Sports. Crypto1 - Unleash instead of Spell Echo (might just be smoother mapping in general) 2 - Reduced Mana Cost of Skills on Tree and Rings/Amulet (as needed), whether % Reduced, or -# Cost 3 - Flat Mana on Gear (to make sure you have enough to cast your skill at least once) 4 - Most important one is an Enduring Mana Flask. Supported Skills have Added Spell Damage equal to (40-135)% of. What about Unleash support?Purely for dps, any of the 0. The next time the user casts the spell, the spell will consume the. Oh, 60% extra cast speed on spell repeats, still have to stand still for basically 0. Discussion about Path of Exile, a free ARPG made by Grinding Gear GamesThe problem comes because of Spell Echo's more cast speed buff. Wow, Unleash and Intensify do not live up to the hype at all. You can use this formula for awakened unleash or unleash at any gem level. With Greater Spell echo each repeat deals 35% more damage to a total. Current status is 44M DPS with 29K armour and 10K ES at level 98 after min-maxing. I wonder if Unleash would give 35% more dmg for each repeat (Reoccur, probably not the same). Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. Each Statue uses your Frozen Sweep attack once before vanishing. Supported Skills deal 0. Cost & Reservation Multiplier: 130% Requires Level 38 Supports spells that hit enemies. While active and detached, whenever an enemy is within the Brand's attachment range, the brand will become attached to that enemy until it dies or until the. Gaining/Losing Stacks. He is referring to the % less damage modifier, because it cuts the Proliferated burn and pretty much the DPS down by 10% - Burn Prolifs aren't about spamming Ice Spear into a pack - for which Spell Echo is great for - but for shooting once into a pack, and. Level: (1-20) Cost & Reservation Multiplier: 120% Supports skills that can hit enemies, or create minions. Per 1% Quality. Skeletons are pure phys which is easier to build than SRS 50% fire conversion. Another reason to prefer faster casting is for better survivability with short range spells. Try it with unleash as well - it has a similar effect on mana cost: 1st cast = 1 cost, 4 stacks. Unleash allows you to cast 4 srs in 1 click, and 8 with the helm enchant if lucky. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Plus it pushes you to use movement skills between casts for increase survivability. Philadelphia 76ers Premier League UFC. Supported Skills now deal 40-31% less Damage (previously 40-21%). 5% increased Spell Damage This is a Support Gem. No reason for Spell Echo to be getting the garbage treatment but it seems lately. To generate blades, we must cast first Bladefall (BF). When the buff expires or is depleted,. Travel there to learn more. Releases several tendrils of blood from your character, targeting enemies in. Cannot support. How does the line "Supported skills deal % less damage when re-occuring" does this apply to all reoccurances or just the one for unleash? If I'm correct, I have 8 repeats of it without unleash as it's supported by Pledge of Hands and un-awakened unleash. 6s for total 2. Spell Echo Support /4 ⍟. 521. Repeats Freezing Pulse an additional time while also greatly increasing the cast speed. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana. . 50 sec Requires Level 10 Summon Skeleton Warrior minions at the targeted location. More arcs means better clear speed. Skill functions and interactions. Ball Lightning might work out decently with spell echo + pledge of hands Reply reply 4auHuk. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Spark is a lightning spell that launches unpredictable sparks that move randomly until they hit an enemy. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 1% increased Chill Duration on Enemies Supported Skills deal 0. Cast while Channelling casts the trigger spell exactly on the listed interval regardless of the cast time of the channeled spell. For the spell variant of this gem, view Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. In comparison: Spell Echo is 70% more cast speed and 10% less damage: 1 repeat = 0. i don't get why unleash is so crap - even with significant investment into said mechanic (previously) in skill tree, it loses to just a spell echo gem. 00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: Instant Radius: 15 Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. by arisboeuf Saboteur. 1 day ago · (Awakened unleash). Or hexblast unleash/spell echo/greater spell echo Edit : Hexblast unleash will be a beast. Just drop it between packs and stuff. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. 80s when your skill casts twice at 0. In practical application, I will probably disregard paper dps and use unleash instead of spell echo on everything. For example you need high cast speed and unleash/spell echo for SRS. ago. I think it will depend on what order they trigger in, if the seals basically snapshot your first cast and duplicate it, that first cast WOULD have spell echo so they. Socketed Gems are Supported by Level 10 Spell Echo Socketed Gems are Supported. It shouldn't have a set duration to gain seals, its base duration should be the same as the base cast time of the spell it's supporting and it should have 'increases and reductions to cast speed apply to seal generation rate'. ago. Additional Effects per 1% Quality: Supported Skills deal 0. Each Statue uses your Frozen Sweep attack once before vanishing. Applying the cast speed is 326% base damage/s. Spell Echo doubles the expanding Ice Novae and you only need to do a single cast. That's a massive DPS upgrade. It greatly enhances your ability to produce minions and/or cuts on cost, as only one cast costs while the second is free. Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. These skills not only give multiple charges per CAST, but also multiple charges per TICK. It does not grant a bonus to your character, but to skills in sockets connected to it. Ricochets: Spark projectiles will bounce off of terrain obstructions. So technically in 4-5 clicks you have all 20 srs out with Unleash Spark with unleash/spell echo : r/pathofexile. 77) (1-0. You cannot animate unidentified Weapons. no cast speed unleash. 0. The unleash hits occure before this als - so even with full loads many mobs survive the hit since there is only 1 shockwave. If flame blast counts as channeled then. Still, don't know for sure. Awakened Unleash SupportSpell, SupportIcon: qLevel: (1-5)Cost & Reservation Multiplier: 160%Requires Level 72Supports spell skills, making their effect reoccur when cast. Other options could be Unleash in place of Controlled Destruction. Unleash Support is a support gem which causes the supported spell to generate Seals while not being cast. Warcries supported by Second Wind will receive the +1 Cooldown Use, unless you have allocated the Call to Arms keystone passive, in which case only the (24-5)% reduced Cooldown Recovery Rate will apply. The gems itself only repeat 1 additional time. 7s cast time spell, with a lot of spells being buffed to 0. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Idk if there's anything else to it. Thats IMO very bad design, both of the new damaging skills pretty much cannot function without 1 specific support gem, making them effectively a. Many builds simply used it because spell echo sucks ass and they didnt play unleash like a bursty kite playstyle instead as auto spells that didnt have as much action restriction as spell. With the 5 cascades they cover entire screen for clear. Philadelphia 76ers. Spell Echo = . The required experience to reach level 3 is considerably greater than normal gems. I'm using 1 curse without unleash with gloves auto-casting 2 more and blasphemy+4th curse. Thorinori • 4 yr. g. Theory. Spell Echo + Unleash. The bummer about unleash and firestorm is that max unleash casts 4 times but firestorm can only have 3 active. Spell Echo: -16% more cast speed Haste: 16% attack and cast speed. The reason I wonder is because unleash got a slight nerf in 3. So one Cast of Spark can damage an enemy once until rearmed. 6 seconds to all enemies in their. It might not. Spell Echo still will be my favorite but had. templar you probably want to stack mana and maybe add mom/archmage. This is correct, echo only works with self casted non-channelled spells. Blade fall spell cascade unleash brutality Post poet's pen Flesh and stone War banner Precision Enlighten Max out precision Enlighten 2 here is a must if you want to run pride below On Boots Pre poet's pen Blade fall brutality unleash spell cascade ** extra blade fall with unleash is good Post poet's pen Pride enlighten // cast when damage. 0. Path of Exile Wiki editing functions. Modifiers that add a flat cooldown time (e. When the supported skill is used, it grants an Inspiration Charge, which grants more elemental damage and increased critical strike chance to linked skills. Requires an Axe, Mace, Sceptre, or Staff. g. Thanks in advance. PSA: Lightning Conduit, Area Damage modifiers, and replacement supports. Level: 1–20. g. So if I stack Seal Mender to say . If you have little investment to cast speed, Unleash performs relatively well, but the more you're invested into cast speed (which is a. 60 sec Critical Strike Chance: 5. My 5L setup is SRS - Spell Echo - Multistrike - Melee Splash - Melee Physical Damage. Effectively it is better version of Spell Echo Support that. Other sources of "chance to deal double damage" - having this will lower the gains from Awakened Spell Echo. 30 Weapon Range: 13. 7s cast time spell, with a lot of spells being buffed to 0. Deals (2. Hello everyone, This is maybe a stupid question but why absolution doesn't have a chance to spawn sentinel when you hit a rare enemy (like HoP) ? I couldn't figure : does repeat spells (spell echo, unleash) have a separated chance to spawn a sentinel on each cast or it count as one cast?When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. This can give 3 power charges at once. Using it instead of Spell Echo, I spend less time casting on each pack of monsters. It also grants Battlemage, which causes you to gain added spell damage equal to the damage of your main hand weapon. Utilising this isn't going to be simple though. No reason for Spell Echo to be getting the garbage treatment but it seems lately. Whether this is efficient or not entirely depends on your setup. Now causes supported skills to deal 40% less damage at gem level 1 (from 50%), up to 21%. It's worth mentioning that if the text on Spell Echo and Faster Casting is correct. One of the most exciting new changes coming up in the 3. Supported Skills deal 10% less Damage. No, the second cast of Spell Echo is free. Cannot support Vaal skills, totem skills, channelling skills, triggered skills,. In comparison: Spell Echo is 70% more cast speed and 10% less damage: 1 repeat = 0. However, whatever I said above is just my thoughts. 6. Awakened Spell Echo Support. Well, not really, Unleash actually doesn't work for the bois. SRS are using melee attacks without any skills, hence the fact it doesn't impact them. Odealo is one of the biggest Path of Exile marketplaces. 6th = 1 cost, 2 stacks. 7. Cost & Reservation Multiplier: 130% Requires Level 38 Supports spells that hit enemies. Allocate passive points in the passive tree and select an Ascendancy class that complements your chosen skills and playstyle. . CryptoArcane Surge lasts 4 seconds. 7s or 0. Spell Echo Support - Spell repeats an additional time with Higher Cast speed. ago. Here you can buy, sell, and trade PoE Currency for real cash. The spell I use with Unleash Support is Ball Lightning in a 6 link containing Spell Echo, and by my calculations the max DPS I could obtain in ideal conditions is 835k, +-10% DPS, maybe another +10% with a GG Watcher's Eye, possibly a bit more with an actual lab enchant. Firestorm will be cast 5 times nearly instantly!Don't compare it to echo because the two have completely different goal in mind. Conc Effect also came from this era. It only gives one. Reply reply. Second Wind Support support skills such as attack, spell and warcry that have cooldown. Now has a 120% Cost and Reservation Multiplier (previously 140% for Attacks, and 100% for Spells). Increased its damage by 23%. It doesn't say anywhere on Tornado or the support gems that it wouldn't work with either of them. spell echo cast - 1st orb/ 80% less damage - 2nd orb/ crits once then all bolts after are 80% less dmg or spell echo cast - 1st orb/ 80% less damage - 2nd orb/ all bolts fired off orb till end of duration are crits.